YYC - This will build your game using compiled native code.VM - This will build your game using interpreted code.The Remote Worker is no longer supported as of January 2022 and has already been removed from GameMaker in 2022.1.0, so information about the Remote Worker should be treated as legacy.Īfter installing and running GameMaker on a PC you should be able to test projects immediately using the 'Windows VM' target using the Targets Manager window, located in the top right of the main GM workspace:įor the Windows target platform you can see that there are two output options: Please note, the Remote Worker which Mac IDE users could previously use to do their Windows builds remotely can only be found if you are using GMS2 2.3.7 (Dec 2021) or older. In this article we give the required steps to get the Windows platform up and running in the Windows IDE.